Tasks not starting
hfcotino opened this issue · 5 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.21
MineColonies Version
1.1.1164
Structurize Version
1.0.790
Related Mods and their Versions
No response
Current Behavior
I have a large colony build already, everything worked fine. But now suddenly the tasks aren't being done. Like for example Stone Smeltery got a task for 12 Stone. Coerier delivered 12 Cobblestone, there is coal in the furnace. But nothing happens. Same with other Stonemason and other crafters.
Some Brickmaker citizen info:
Current state: Working
GET_RECIPE:()getRecipy->START_WORKING
Job: IDLE Jobstate: Current state: IDLE
Expected Behavior
I expect the tasks to be performed. For example, Brickmaker has coal and cobblestone. It should make stone.
Reproduction Steps
- Request Stone (build request or Postbox)
- Courier should deliver Cobblestone to Stone Smeltery)
- Stone Smeltery should put in Furnace (coal already inside)
Logs
https://gist.github.com/hfcotino/ddc750483b44ce9dbab0a4c1a91ddd57
Anything else?
No response
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I updated my modpack to 1162 and then 1164. after realising its still not working i thought i will revert to 1154 that worked last time on my modpack, but it does basically the same behavior.
There is a new fix for crafters in 1.1.1168
Could someone check whether that fixes this?
(The next 1.20.1 version at time of writing will have that fix too, but that has not been released yet)
