MineColonies

MineColonies

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Farm Automatic Field Selection

Electrocutor opened this issue ยท 2 comments

commented

Minecolonies version

version 0.8.3210v2

Expected behavior

  • Farm will auto-select a valid Field when one is available

Actual behaviour

  • Farm auto-selects a Field that doesn't have a seed specified even though there are many that already do.

Steps to reproduce the problem

  1. Build 2+ Fields
  2. Build level 1 Farm
  3. Place seed in only 1 of the fields (I think the farthest from the farm, but am not certain on the auto-select criteria for choosing)
commented

Addendum

It appears that the code dealing with field assignment between multiple farms and multiple fields in an area is extremely buggy. To the point that it gets into a state whether set to Manual or Automatic where the farmers simply do not do anything and the fields seem to be locked with multiple farmers being assigned to a single field and showing the hired farmers that are working for other huts in different ones.

For example, my level 1 farm had a worker that was somehow auto-assigned to 8 fields, but he would not harvest any of them and no matter how much I tried to unset them, they would always revert back after some time.

commented

Will open a separate issue for that soon.