Farm Automatic Field Selection
Electrocutor opened this issue ยท 2 comments
Minecolonies version
version 0.8.3210v2
Expected behavior
- Farm will auto-select a valid Field when one is available
Actual behaviour
- Farm auto-selects a Field that doesn't have a seed specified even though there are many that already do.
Steps to reproduce the problem
- Build 2+ Fields
- Build level 1 Farm
- Place seed in only 1 of the fields (I think the farthest from the farm, but am not certain on the auto-select criteria for choosing)
Addendum
It appears that the code dealing with field assignment between multiple farms and multiple fields in an area is extremely buggy. To the point that it gets into a state whether set to Manual or Automatic where the farmers simply do not do anything and the fields seem to be locked with multiple farmers being assigned to a single field and showing the hired farmers that are working for other huts in different ones.
For example, my level 1 farm had a worker that was somehow auto-assigned to 8 fields, but he would not harvest any of them and no matter how much I tried to unset them, they would always revert back after some time.