Crashing server
fusionmc-evilscoop opened this issue ยท 11 comments
Minecolonies version
0.8.3433 for 1.10.2
version X.X.XXXX or curse X.X.XX
Using building wand to build town hall (wooden lvl 1)
https://gist.github.com/OrionDevelopment/2f2e0afa0d7e511a3db22dcb4766ba18
Restarting the server, soon as I connect, server crashes
Server is spongeforge-1.10.2-2281-5.2.0-BETA-2558
Guess core of this is the "java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient "
Which means something is using a client side method in the server side rather than passing back to client...i believe
Client side log -
[20:26:23] [Client thread/INFO] [minecolonies]: isCorrectMD5: md5:BDA21FCF138D6CC56DA9D70699493F60 other:BDA21FCF138D6CC56DA9D70699493F60
[B#349] [20:26:48] [Client thread/INFO] [minecolonies]: isCorrectMD5: md5:437BEEAE6FE4D83EDDF0744C42C90297 other:437BEEAE6FE4D83EDDF0744C42C90297
[B#349] [20:26:50] [Client thread/INFO] [minecolonies]: isCorrectMD5: md5:E009E37A576775A81C0A9883FFB7EBB9 other:E009E37A576775A81C0A9883FFB7EBB9
[B#349] [20:26:51] [Client thread/INFO]: [CHAT] [DIM-343800852][g][Founder]Kmartinator: Gotta run! later folks.
[B#349] [20:26:54] [Client thread/INFO] [minecolonies]: isCorrectMD5: md5:8EE3AEE2CF11A8C75736E5A94BDFF13F other:8EE3AEE2CF11A8C75736E5A94BDFF13F
[B#349] [20:26:55] [Client thread/INFO] [minecolonies]: isCorrectMD5: md5:437BEEAE6FE4D83EDDF0744C42C90297 other:437BEEAE6FE4D83EDDF0744C42C90297
[B#349] [20:26:57] [Client thread/INFO]: [CHAT] [test][g][Founder]Bladewind187: cya
[B#349] [20:26:58] [Netty Client IO #1/INFO] [EnderCore]: Reset configs to client values for com.enderio.core.common.config.ConfigHandler
[B#349] [20:26:58] [Client thread/INFO] [STDOUT]: [com.lordmau5.ffs.FancyFluidStorage:onWorldUnload:135]: Unloading dimension 3
[B#349] [20:26:58] [Client thread/INFO] [journeymap]: Mapping halted in D:\technic\technic\modpacks\evilmc-10\journeymap\data\mp\Evilscoop~Games\DIM3
[B#349] [20:26:58] [Client thread/INFO] [FML]: Applying holder lookups
[B#349] [20:26:58] [Client thread/INFO] [FML]: Holder lookups applied
[B#349] [20:27:03] [Client thread/INFO] [Mekanism]: VoiceServer: Stopping client connection...
Other factors to this
There was a tree in the space for the town hall (and i didnt remove it when confirming the build), nothing in the docs said i needed to, and the building wand let me confirm the placement
Part of the town hall would have overlapped a grief prevention claim (basic one), not sure this makes a diff as the supply crate building also overlaps and spawned perfectly