MineColonies

MineColonies

57M Downloads

1.11.2

demon57730 opened this issue ยท 3 comments

commented

Minecolonies version

minecolonies-universal-1.11.2-0.8.4418.jar
forge-1.11.2-13.20.1.2513-universal.jar

Steps to reproduce the problem

Failed to handle packet for ....
java.lang.NullPointerException
at com.minecolonies.coremod.util.ServerUtils.getPlayerFromUUID(ServerUtils.java:143) ~[ServerUtils.class:?]
at com.minecolonies.coremod.util.ServerUtils.getPlayerFromPermPlayer(ServerUtils.java:124) ~[ServerUtils.class:?]
at com.minecolonies.coremod.util.ServerUtils.getPlayersFromPermPlayer(ServerUtils.java:103) ~[ServerUtils.class:?]
at com.minecolonies.coremod.util.AchievementUtils.syncAchievements(AchievementUtils.java:37) ~[AchievementUtils.class:?]
at com.minecolonies.coremod.colony.ColonyManager$$Lambda$719/661786978.accept(Unknown Source) ~[?:?]
at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_45-internal]
at com.minecolonies.coremod.colony.ColonyManager.syncAllColoniesAchievements(ColonyManager.java:234) ~[ColonyManager.class:?]
at com.minecolonies.coremod.event.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:71) ~[FMLEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_438_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:574) ~[FMLCommonHandler.class:?]
at net.minecraft.server.m
anagement.PlayerList.initializeConnectionToPlayer(PlayerList.java:214) ~[mt.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:262) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:211) ~[NetworkDispatcher$1.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[er.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [mh.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:743) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:384) [lh.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_45-internal]

commented

Would you be okay with giving us some context? such as when this happened, what did this cause, and such please? thanks!

commented

when changing mod update version

what happens to the player can not connect even if he has no colony (if he had a colony already existing with an old version)

commented

at each restart of the server 1 move we can connect 1 shot no

I had to delete all the existing colony and thus make that the player starts again to solve the problem of the has the update