MineColonies

MineColonies

57M Downloads

Guards won't follow patrol points correctly

MattBeard opened this issue · 13 comments

commented

Minecolonies version

version 1.12.2-0.8.5875

Expected behavior

  • Guards should follow set patrol points

Actual behaviour

  • Guards from a tower or barracks will follow some patrol points, but stop when they take them further away - not matching beyond the range that you can set points, and not matching the town border (though seems perhaps related)

Steps to reproduce the problem

  1. Build tower and/or barracks
  2. Set manual patrol points all over the town
  3. Watch which ones they obey
commented
commented

No, firstly the patrol points are set rather than rejected, and secondly the invisible border seems to be the same for different towers!

commented
commented

The border shown with the build tool does not match where they won't go

commented
commented

Nope

commented
commented

The world is about 50Mb - Can that be uploaded here?

commented
commented

The data is here: https://www.dropbox.com/s/4ske70wpj2t1o4z/Second%20Colony.zip?dl=0

It is a sprawling mess as it is basically a whole load of experiments!

The best thing to try is to get guards from the barracks in the north to go through the tunnel to the North. They stop way before the border.

Also, it's a pain the guards can't go a little way beyond the border!

commented
commented

They go about 4 or 5 blocks along it, then stand there looking confused.

The border is about one block to the north of the other end of the tunnel

commented

Couldn't reproduce this. Is this still an issue?