MineColonies

MineColonies

57M Downloads

Pathfinding overhaul

Raycoms opened this issue ยท 2 comments

commented

We need to give the pathfinding a little overhaul and create a proxy between pathfinding and AI.
The proxy would:

  • Recognize when a Path won't reach the exact destination and first try to path close to the target and then to the actual target.
    (Could use player-set waypoints (roads?) and colony buildings)
  • Recognize when a Path won't reach the destination at all and tell the player.
commented

Pretty much done:
Missing

  • Miner should also use all the nodes to navigate.
commented

Should be done now.