MineColonies

MineColonies

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Colony no longer exists. No colonists, no ID, nothing but empty buildings.

Bihlbo opened this issue · 7 comments

commented

Minecolonies version

Minecraft 1.12.2
Forge 14.23.1.2604
The game is the MineColonies Official modpack accessed through the Twitch app. Version 4.19

Actual behaviour

Was playing, had about 25 colonists in a town 63 chunks in area. Game crashed. Nothing unusual lead up to the crash. No reason was given by Minecraft. It simply froze, shut down and said it crashed. When I reloaded the game, no colonists exist in the world. None of the hut chests can be interacted with by right-clicking. Results of the following commands:

/mc colonies list - the list format shows, with no content. No colony listed.
/mc colony info # - numbers -15 through 15 all return the same message, that "Colony with ID X not found", except for the number -1 and when no number is entered. That returns "Colony with mayor -1 not found."
/mc colony refresh - same as above.
/mc colony addOfficer - "Please define a colony or player" is returned.
/mc colony ownerchange - same as above.
/mc colony info Bihlbo - "Colony with mayor Bihlbo not found" is returned.
/mc citizens info - "Please define a valid citizen and/or colony" is returned.
/mc citizens respawn - same as above.
/mc citizens kill - same as above.
/mc citizens list - in red: "An unknown error occurred while attempting to perform this command" is returned.

Steps to reproduce the problem

  1. As I don't know what caused the crash, I cannot reproduce it. However, this has happened a few times before (4-6 times I'm guessing). No specific action has tied the events together. It has happened with 4 starting colonists and two buildings, and now this at the other end of the extreme. In the past I just broke and replaced the town hall and other hut chests, causing a new colony to be built in the same space as the old. Now however I'm looking at replacing all the advanced buildings with level 1 versions then very slowly advancing through the levels by destroying what's there, which I don't think is viable.

As long as it's possible to lose a colony completely by the game simply crashing, it's hard to call this modpack playable, so I really hope this helps.

crash-2018-02-18_01.28.15-client.txt
crash-2018-02-18_01.28.15-server.txt

commented
commented

That worked. But oh expletives, is it disheartening to lose a colony.

commented

I am playing on the release ( minecolonies-1.12.2-0.10.109-RELEASE-universal ) and I'm experiencing this issue with no crash.
Playing on a forge server ( forge-1.12.2-14.23.5.2768-universal.jar )

Seems like it hasn't been working for a little while. Could have stopped working when I updated to the beta, however I have rolled back to the release. I have 69 backups and none of them work. All of them have a colonies.dat and colony1_0.dat

commented
commented

That solved my problem. Thanks! And thank you for the quick response!

commented

It happened to me, but without crash. I vaited for about an hour to ae2 crystal seeds to grow. after restart I noticed that I cannot acces or place any bulidings.

commented

@mcDandy what version are you playing on?