MineColonies

MineColonies

57M Downloads

Just a Thought...

Lordbaane opened this issue · 4 comments

commented

So, I saw several recommendations for improvements, and I know that some of them are already in the works, especially with your creating the ability for villagers to manufacture items by being taught.
So I have a thought that you add a Blacksmith/armorer, who can create arms and equipment on demand.
The other thought was adding an Apothecary who can create basic potions that can help the colony.
Future thoughts were maybe a laborer who can build simple things like walls and roads which could give the villagers bonuses on movement.
A last thought was to somehow allow villagers to gain improvements as they level. Increased speed for deliverymen, more damage for guards.
As I said, just a thought.

commented
commented

Yah, I know the villagers get better with levels, I was thinking more of equipment enhancements.
I was just looking at medieval times and saw that a general laborer was on the list. I also figured the other jobs were prolly in the works already, but it would be nice to have a guy who could build a simple wall with fences at first, then be upgraded to proper walls, maybe building a trench on the outside of the wall filled with water. You may even add the option of simple traps like dispenser with arrows made by the blacksmith.

commented

Though I'm not sure how to add labels, I was looking for that when you replied.

commented

If there was a way to integrate with some of the other mods that added animals, plants and ores would be cool, but I'd think that would be a separate mod.