MineColonies

MineColonies

53M Downloads

Crashing constantly.

alcheya opened this issue ยท 18 comments

commented

Minecolonies version

version 0.8.7620

Expected behavior

  • Not to crash

Actual behaviour

  • Constantly crashing with Minecolonies spam in the crash-report

Steps to reproduce the problem

  1. Turn on the game
  2. Crash
  3. The end

Should note, I notice OpenMods also in the log, so if it's that one, please let me know so I can post it there or update that. Thanks.

I was crashing non-stop and the crash report was showing Minecolonies over and over, so I updated. First my colony was deleted (restored from backup) and now it's still crashing every now and then.
This is the latest crash:
crash-2018-02-24_14.53.32-server.txt

This is from before the update:
crash-2018-02-23_23.52.29-server.txt

This is from days ago, still the same thing:
crash-2018-02-19_17.25.42-server.txt

commented

The nonstop crashes broke my world. I ended up losing a couple chunks (specifically with my mob grinder in it) and restored them with MC edit.. It was fine, but still crashing.. Now I logged back in and the entire area where my house (and colony was) is regenerated, erasing all my progress from the last 2 weeks.

commented

Try removing/changing Foamfix to see if it helps?
Remove FoamFixAPI (or replace with FoamFixAPI-Lawful) and try again. (FoamFix-1.12.2-0.8.4-Anarchy.jar)

commented

For the Colony you can restore it from a backup.
1.- Stop serer, go to world folder on server and inside there is "minecolonies" folder.
/world/minecolonies/
2.- Rename/remove colonies.dat and replace with a backup version. backups are timestamped, so whichever you decide jsut rename it to colonies.dat
3.- Start server.

commented

Yea, I rolled back to a previous save. Colony disappeared again, so I replaced colony1.dat with an older backup and it worked. I'll remove Foamfix on my next crash, should be soon.

commented

Don't want to jinx it, but it definitely feels much better. No lag spikes/jitters like I was getting and hasn't shut down yet. Foamfix might have been the issue.

commented

If no further comment, then it was Foamfix and we close this issue now.

commented

It just crashed again. It was the longest it's lasted though.

crash-2018-02-24_20.34.07-server.txt

commented
commented

Yes, but the earlier 2 crashes I believe were both earlier versions.

commented

This was marked as fixed. Was it supposed to be fixed with the latest alpha or is this a new crash?
crash-2018-02-26_00.23.54-server.txt
crash-2018-02-26_00.30.40-server.txt

commented

It should have been fixed, however, it looks like it wasn't. @Raycoms, I've reopened this issue.

commented

Also, @alcheya, we don't say a closed issue is fixed, it simply means we have addressed it. If the error persists, please reopen the issue. Pretty much what you did, but with an extra step.

commented

Is this on a dedicated server or on singleplayer?

commented

Singleplayer, ATM3 pack

commented

Okey Thanks.

commented

Okey that explains a bit.
@Raycoms you will need to rewrite the your recipe manager implementation to NOT use a freaking static recipe map.

Of course that throws an CME, when the client tries to modify it due to syncing.

commented

Thanks, sorry.

commented

Please reopen if still happening.