Crashing constantly.
alcheya opened this issue ยท 18 comments
Minecolonies version
version 0.8.7620
Expected behavior
- Not to crash
Actual behaviour
- Constantly crashing with Minecolonies spam in the crash-report
Steps to reproduce the problem
- Turn on the game
- Crash
- The end
Should note, I notice OpenMods also in the log, so if it's that one, please let me know so I can post it there or update that. Thanks.
I was crashing non-stop and the crash report was showing Minecolonies over and over, so I updated. First my colony was deleted (restored from backup) and now it's still crashing every now and then.
This is the latest crash:
crash-2018-02-24_14.53.32-server.txt
This is from before the update:
crash-2018-02-23_23.52.29-server.txt
This is from days ago, still the same thing:
crash-2018-02-19_17.25.42-server.txt
The nonstop crashes broke my world. I ended up losing a couple chunks (specifically with my mob grinder in it) and restored them with MC edit.. It was fine, but still crashing.. Now I logged back in and the entire area where my house (and colony was) is regenerated, erasing all my progress from the last 2 weeks.
Try removing/changing Foamfix to see if it helps?
Remove FoamFixAPI (or replace with FoamFixAPI-Lawful) and try again. (FoamFix-1.12.2-0.8.4-Anarchy.jar)
For the Colony you can restore it from a backup.
1.- Stop serer, go to world folder on server and inside there is "minecolonies" folder.
/world/minecolonies/
2.- Rename/remove colonies.dat and replace with a backup version. backups are timestamped, so whichever you decide jsut rename it to colonies.dat
3.- Start server.
Yea, I rolled back to a previous save. Colony disappeared again, so I replaced colony1.dat with an older backup and it worked. I'll remove Foamfix on my next crash, should be soon.
Don't want to jinx it, but it definitely feels much better. No lag spikes/jitters like I was getting and hasn't shut down yet. Foamfix might have been the issue.
It just crashed again. It was the longest it's lasted though.
This was marked as fixed. Was it supposed to be fixed with the latest alpha or is this a new crash?
crash-2018-02-26_00.23.54-server.txt
crash-2018-02-26_00.30.40-server.txt
It should have been fixed, however, it looks like it wasn't. @Raycoms, I've reopened this issue.
Also, @alcheya, we don't say a closed issue is fixed, it simply means we have addressed it. If the error persists, please reopen the issue. Pretty much what you did, but with an extra step.
Okey that explains a bit.
@Raycoms you will need to rewrite the your recipe manager implementation to NOT use a freaking static recipe map.
Of course that throws an CME, when the client tries to modify it due to syncing.