MineColonies

MineColonies

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Citizens spawning on top of their bed, getting stuck (Noticed in medieval citizens hut level 2)

PoroUsedSnax opened this issue ยท 8 comments

commented

Minecolonies version

version 0.8.7934

Expected behavior

  • Citizens wake up in places where they are able to continue their work

Actual behaviour

  • In the medieval citizens huts (level 2 at least) when the citizens wake up they spawn on top of the bed, meaning they get stuck there in the roof, I'm presuming this is more of a general issue as to where they spawn than a problem with medieval, but I may be wrong.

2018-03-29_04 29 26

Steps to reproduce the problem

  1. Build medieval citizens hut (Level 2)
  2. Wait for the citizens to sleep and wake up
  3. ...
  4. Profit
commented

I was sure this was fixed....

commented

i can change stairs for slabs, if that works

commented

I think it's worth the issue being solved over changing the design. But it's a decent quick fix if it works, not sure if it's them getting stuck because of the lower section of stair, or the block in general.

commented

So I checked. I use the MC bed code to wake up citizens, so unless you can sleep in that bed without getting your head stuck and being teleported out this issue is a design flaw in the building and not something I can solve.

commented

dont worry then, i will modify the design in a moment.

commented

In that case, I believe the town hall could also do with modifications, as the beds upstairs (Level 3 at least) The citizens wake up inside some stairs which lead up to a tower, so it isn't as simple to fix from a user stand point.

commented

Medieval CitizenHut levels 2 and 4: flaw still exists.
Issue reported just now by Charlie, screenshots taken by me of the problem areas.

https://cdn.discordapp.com/attachments/372217492547829762/542932723019284510/unknown.png
https://cdn.discordapp.com/attachments/372217492547829762/542934146843148303/unknown.png

commented

will look into it :)