Mines disturbing each other
tomorrow4268 opened this issue ยท 3 comments
Minecolonies version
newest
Expected behavior
Miner recognizing other mineshafts/mines and not filling them up with cobblestone when working/building tunnelsystems
Actual behaviour
Cobblestone is filled everywhere in range (which is to large)
Steps to reproduce the problem
mine-recognition, cobblestone replacement-radius decreased, maybe adding special blocks to block miners from working in certain directions/through defined ways.
Placing two miners is currently not expected to work well. Keeping this for later reference
maybe implementing the possibility to add more workers/per mine-level(maybe ever 2 levels) to the same mine so you don't need to build multiple mines and they will work all in the same mine.