Sapplings switching not saved correctly
nonozelmar opened this issue · 5 comments
Minecolonies version
version 0.9.33-ALPHA-universal
Expected behavior
- Switching some sapplings to "off" keeps them saved on "off" until you switch them back "on" manually
Actual behaviour
- Switching some sapplings to "off" is only a temporary solution as they're getting switched to "on" automaticly in a short laps of time
Steps to reproduce the problem
- Build a lumberjack hut
- Switch some of the sapplings "off"
- Wait around 5mn
- ...
- Profit
Firstly, every sapplings is "on" then i press the "toggle off" button to disable all of them. Finaly I switch the oak sapplings manually to "on"
Okay. Toggle off button doesn't work probably. Any item altered by toggle all will not save and will come back. So if they were on and you hit toggle to turn them off and then turn some one.
Nothing will happen.
@Raycoms is going to be handling that. Toggle doesn't send out notice to the building that data has changed and to get an update. Only individual buttons. The quick buttons should be disabled until it is fixed.
we're going to update this code soon, I change a bunch around this to make
this code more efficient.
2018-07-22 20:50 GMT-03:00 bob0bob <[email protected]>:
… Okay. Toggle off button doesn't work probably. Any item altered by toggle
all will not save and will come back. So if they were on and you hit toggle
to turn them off and then turn some one.
Nothing will happen.
@Raycoms <https://github.com/Raycoms> is going to be handling that.
Toggle doesn't send out notice to the building that data has changed and to
get an update. Only individual buttons. The quick buttons should be
disabled until it is fixed.
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@Raycoms is this solved?