MineColonies

MineColonies

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Guards - standing around - Stuck on Path finding.

bob0bob opened this issue ยท 0 comments

commented

Minecolonies version

-1.12.2-0.9.85-ALPHA-universal

Guards are getting stuck between finishing next block location and it trying to figure out the next block point. Assuming it trying to figure out path. I'm seeing guards stand around for 1 min at a time before each move. The guards AITask is not running during this pause. Not until they start to move again do they run the AITask code for the guard and locate a target and such.... Once running the Guards AITask, as int physicalAttack or RangeAttack, the code run fine until it tries to go back to guarding and locating a path. It pauses for 1 min or so waiting for that system to complete its task.

Its happening on all guards.


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