MineColonies

MineColonies

53M Downloads

Ground Level when using Ghost Build Viewer

SalsAmorim opened this issue ยท 6 comments

commented

Minecolonies Version: Every one after this!

I would like to give an idea. When using the Ghost Build Viewer we could see the Coordinate of the Y axis (of the ground of the building) on the screen.

This would be useful when trying to build a leveled city when the ground is still not leveled or even place a building with part of it inside a mountain.

I edited some pictures to give you guys an idea.

screenshot y63
screenshot y64
screenshot y65
screenshot y66

Thanks


Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.

commented

Using the Y coordinate just help when you're comparing different buildings. If you already have a chest placed, then you can put the other building even buried because you know they'll be leveled with each other.

commented

We could display just some red text as well to show that there is more of the building underground.
(Building partially underground)

Or do you really want the y level?

commented

Another way I was thinking is something like a ruler in the squematics corners. That way you could also see how many blocks are below your feet. Now you see what's the best for you and the mod. Also this ruler way is not that invasive.

commented

The Y level will be hard to say as the hut block is not always on the floor (i.e. is in the floor etc.), also the lowest Y block that will be placed is different for each schematic. Maybe we can add a parameter to the schematics.nbt telling the system what is the ground level there. Would you be satisfied with what Raycoms suggested (showing red lines around of the underground part)?

commented

Thanks guys! Any visual aid is helpful. Those red lines would work wonders. If you can see them then the building will be too high. Perfect!

commented

Closed in favor of joint issue.