MineColonies

MineColonies

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Barbarian Spawn changes X/Z Coordinate System

Tarumba opened this issue · 5 comments

commented

Minecolonies version

Version: 1.12.2-0.9.143-ALPHA

Issue

  • Whenever the Barbarian Horde spawns the coordinate system of the world changes.
    Before:
    2018-10-08_12 24 10
    After:
    2018-10-08_12 35 55

Before Horde spawn -> After Horde spawn:

East (positive X) -> South (positive Z)
West (negative X) -> East (positive X)
South (positive Z) -> West (negative X)
North (negative Z) -> North (negative Z) stayed the same

Steps to reproduce the problem

  1. Create a new Pack on Curse (V:1.12.2, Forge: 14.23.5.2769, MineColonies: 1.12.2-0.9.143-ALPHA)
  2. Set "averageNumberOfNightsBetweenRaids=1" (I also tried it with "/mc raid-now" and the results are the same) and build Colony able to spawn raids.
  3. Barbarians spawn and the coordinate system changes (a couple of seconds after the raider-message appears in chat)
  4. Coordinate system stays changed until the Minecraft is restarted. The restart reverts it back to the initial.

Notes:

  • The coordinate system changes seem to stay when Minecraft is restarted before the last Barbarian is killed
  • If not restarting Minecraft the coordinate system changes again at the next Horde spawn
  • North only stayed the same in the example, other tries all direction changed/ other directions stayed the same
  • As far as I could tell it only changed once at the horde spawn and the changes then stayed the same during/after the raid (until a restart/new spawn)
  • I only specifically tested it with version 1.12.2-0.9.143-ALPHA but the same thing definitely happened on my normal play-through with the ALPHA versions dating up to at least a couple weeks back. (Also with different Forge versions)
  • This coordinate change might also be the cause for frames popping off/changing the direction they are attached in and Barrack Towers oriented the wrong way, but I wasn't able to verify those. I think the frames issue might only happen if they are not loaded when the coordinate system changes.
commented
commented

Additionally the coordinate change seems to mess with the placing of blocks as afterwards stairs i tried to place were the wrong orientation. That's how i figured it out initially. It also messes with the directions the schematics are moving in the Building Tool-menu.

Thinking back i also had a similar problem when placing a diamond chest from the Ironchest mod in my normal play-through. It would sometimes place them not facing the Player. I would have first noticed the turning chests around end of June/ beginning July. I hadn't played for a while before that, so I can't really narrow it down further.

On a personal note: Thanks so much for all the work. Minecolonies has easily become my favorite Mod.

commented
commented

Woo, nice catch!

commented

Fixed