MineColonies

MineColonies

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fix Builder should consider grass as dirt

schafhierte204 opened this issue · 2 comments

commented

Expected behavior

Builder threats grass as dirt

Actual behaviour

Builder picks up one dirt block at a time and places it.

Steps to reproduce the problem

Build a building in which the builder has to place grass.

commented
commented

dirt will not grow grass in certain biomes like vanilla desert, So if you have garden decorations for desert placing dirt instead of grass will be a problem, also note that flowers need grass. In addition, dirt will not grow on some conditions, i.e. no clear sky above.

Maybe that need to be a consideration on the scaning side (the player preparing the schematic), because it mainly depends on the intention of the building:

  • place dirt if you want your decoration / hut buildable in early game (no silk touch), and you know that the biome intended for the building can grown grass.
  • place grass if its key to the building intention and need to be placed in biomes / conditions that cannot grow grass (like desert, or in caves)