MineColonies

MineColonies

57M Downloads

Colonists Not Working At All

AisuTistoto223 opened this issue · 6 comments

commented

Minecolonies version

Version: 1.12.2-0.10.109-RELEASE-universal.jar

Expected behavior

Workers Do their Job

Actual behaviour

Workers roam aimlessly as if they were on break.

Steps to reproduce the problem

I'm unsure but it only happened after I installed the wither skeleton tweaks mod, started the world, then after it turned night set time to 0. I tried removing the new mod but when I did the world wouldn't load at all.

Please help. :(

commented

Don't quote me on this, but I'm pretty sure Colonist AI is heavily tied to the daylight cycle, meaning they break if you use change the time using commands.

commented

I can understand that but it's just never happened before. Maybe sometimes it does and sometimes it doesn't?

commented
commented

I actually didn't think of that one. that makes sense. thanks.
But Now I have a new issue. I updated to the latest alpha and now I can't fulfill requests. at all. not with the item not in creative and not even with the item in creative. except for the builder and that only works with some items. I tried to go back to the release, but because items were added between that and the alpha, the world refuses to load without them for some reason.

commented
commented

The fulfill button doesn't show up on most requests now. that I've updated to 1.12.2-0.10.177-ALPHA-universal.jar