MineColonies

MineColonies

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[1.10.2] Massive amounts of SMP log spam from Minecolonies

b0bst3r opened this issue · 9 comments

commented

Minecolonies version

version minecolonies-universal-1.10.2-0.6.1948 but some of this was happening with older version too

Expected behavior

I don't expect a mod to make logfiles in excess of 20MB long in a single 24 hr period

Actual behaviour

They are HUGE log files 97% of which are Minecolonies spam

Steps to reproduce the problem

Run Minecolonies in a server environment with a lot of players

1 log file - https://www.dropbox.com/s/qunajlojafbqrfn/fml-server-latest.zip?dl=1

Repetative spamming in the servers logs include:

Pausing entity for 5 seconds followed by exception spam - http://pastebin.ubuntu.com/23616518/
Movement spam - http://pastebin.ubuntu.com/23616521/
More crashes - http://pastebin.ubuntu.com/23616526/
More Spam with the exceptions - http://pastebin.ubuntu.com/23616534/

All the above can be found in the zipped logfile above.

Please make

pathfinding {
# Render pathfinding results for debugging purposes (SSP only)
B:debugDraw=false

# Debug output verbosity of pathfinding (0=none, 1=results, 2=live work)
I:debugVerbosity=0

Work for SMP

commented

@b0bst3r The I:debugVerbosity=0 is an even more spammy setting ;)

We can't stop exceptions from printing, that would not be good. But we can fix the exceptions.

And the pathfinding spam can be removed/deactivated imo @Raycoms

commented
commented
commented

Thanks but that version above is not good, you place the town hall, nothing happens (no colonists appear and the block has no interface). Once you break the town hall and replace it things start to happen. But after placing the builders hut, a builder gets assigned and he does nothing except move so slowy a snail could beat his pace :)

commented
commented

Should be solved in the newest version I will upload today.

commented
commented

No not at all, is there a list of them on the wiki? I couldn't find any.

commented