MineColonies

MineColonies

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Farmer doesn't work on Biomes O Plenty (BOP) sandy grass

MatthiasMann opened this issue ยท 0 comments

commented

Version: minecolonies-1.12.2-0.10.170-ALPHA-universal

Expected behavior

The farmer should hoe, plant and harvest on sandy grass / farmland from Biomes O Plenty (Brushland).
Alternatively the builder should have replaced the farming area with normal dirt.

Actual behaviour

The farmer ignores sandy grass or farmland for planting, but seems to harvest manually planted weed.

Steps to reproduce the problem

  1. Make a world using Biomes O Plenty
  2. Find a biome with sandy grass (or silty grass in a Prairie)
  3. Build a farmer
  4. Try to get it to farm

PS: I looked at the farmer's AI code and it seems it requires dirt and farmland:
https://github.com/ldtteam/minecolonies/blob/version/1.12/src/main/java/com/minecolonies/coremod/entity/ai/citizen/farmer/EntityAIWorkFarmer.java#L541