Guards are goats (figuratively)
NIKITAzed opened this issue · 11 comments
Minecolonies version
Version: 1.12.2-0.10.22-ALPHA in All The Mods 3 modpack
Expected behavior
Guards on automatic patroll, patrolling
Actual behaviour
Some of them start to channel their inner goat and when I sometimes walk into the settlement I see 3 of them standing on the warehouse, and 2 on various other roofs
img
https://cdn.discordapp.com/attachments/453661287830913024/551116277041856522/unknown.png
Steps to reproduce the problem
I honestly have no idea how you would reproduce this, I'm sure there has to be something that triggers it, but my base is in the deep dark, the portal to which is more or less in the middle of the village, so when I go back and forth entities don't load up well, but the area stays loaded 90% of the time as the other people are based right next to the colony.
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I think I've just witnessed how that happens.
Concussion creepers teleport upon detonation. That's how my guard ended up on a rooftop.