MineColonies

MineColonies

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[Feature] Inn/Pub

OCDCleric opened this issue ยท 1 comments

commented

In reference to #3673

Thinking about hostile mobs early game got me thinking about multiplayer aspects as well. The result is the Inn/Pub combo. This would be a replacement to the restaurant.

Features:

  1. Pub - The first floor of the structure would act as a place for the npcs to get food like usual.
  2. Inn - Consists of 1st, 2nd, and maybe 3rd floor. Would act as a place of adventurer/mercenary recruitment.
  3. Purchase contracts at pub on first floor. Contract would be length of time x resources. Food is provided by pub anyways.
  4. Inn would provide lodging for adventurers/mercenaries. May provide lodging for a feature like travelling merchants.
  5. Number of rooms available would probably start as 2 or 3 and reach 6-9.
    5a. Config option to restrict number of contracts?
  6. Inn may provide lodging for excess citizens.

This is all i can think of at the moment.

commented