Ticking Entity Crashing
Chezumi opened this issue ยท 6 comments
Minecolonies version
Version: minecolonies-1.12.2-0.10.259-RELEASE-universal / on Enigmatica 2
Expected behavior
One of my builders happily making the stonemason upgrade.
Actual behaviour
About 30 seconds or less into entering the game, it just stops working and crashes. One of my builders causes a huge spam rush of ticks that ends with the game not being able to handle it.
Steps to reproduce the problem
- Have a colony with a stonemason upgrading to ... level 3 I think
- Get your builder to do the upgrade
- End up stuck in a crash loop because RICHARD (the name of the problematic builder) decides to entity tick forever
- ... Profit
Note: I've tried some of the tips from previous issues with crashes, like removing FoamFix and going back to a prior colony backup, but to no avail.
Suggest updating your version of minecolonies - it's nearly 100 versions behind, and there's a good chance the problem has been fixed in that time.
Honestly I had no idea it was so far behind, it was part of a modpack so I didn't closely inspect the versions of all of the mods within. Thank you for letting me know, I'll confirm if it's fixed things once I've loaded it up!
Sadly, upon changing the mod to the newest non alpha version, it's still having the same error. I'm going to try and roll back once more to stop the looping but I'm pretty sad it didn't work as I'd hoped.
seems it is related to the request-system, cleaning it up may help: try this command:
/mc rs reset colony: 1 (replace 1 with your colony ID, can be found with /mc whereami )
Suggest updating your version of minecolonies - it's nearly 100 versions behind, and there's a good chance the problem has been fixed in that time.