MineColonies

MineColonies

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Option to disable levitating barbarian skybridges

psath opened this issue ยท 0 comments

commented

Minecolonies version

Version:
minecolonies-1.12.2-0.10.348-RELEASE-universal.jar
(From World of Dragons 18.13.223)

Expected behavior

Barbarians affected by Chief Sword's levitate effect don't decide they are stuck and start spamming cobblestone in the sky.

Levitate is clearly intentional but if levitate-derived skybridges are intended, a config option to disable cobblestone bridging entirely (like doBarbariansBreakThroughWalls does for ladder placement) would be nice. The anti-stuck/bridging code could check if it is currently affected by levitate. Or you could just move that chunk of code into the handleBarbarianMovementSpecials method, since it is effectively another anti-stuck approach.

Actual behaviour

Levitating and unable to find a block to move to, they decide to create a cobblestone block in front of them, land on it, and proceed to build skybridges via their anti-stuck logic until they despawn.

Steps to reproduce the problem

  1. Wait for barbarian Raid
  2. hit barbarian(s) with chief sword into open sky
  3. watch the sky fill with [cobblestone](url
    2019-09-26_18 21 37
    )
  4. ... Profit