MineColonies

MineColonies

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build 430 crashes dedicated server with a "nosuchmethod" and something about a spawn egg

kreezxil opened this issue · 11 comments

commented
commented

ok, i think this is related to children being born.

happened again

http://paste.ubuntu.com/p/tVSW4dXJC7/

commented

@Raycoms what's the eta on the fix?

commented

Will rolling back to a previous build even solve this problem?

commented

do we know which schematic tho?

commented
commented

the miner AI is causing it

commented

Someone scanned in an entity with a schematic

commented

-- Entity being ticked --
Details:
Entity Type: minecolonies:citizen (com.minecolonies.coremod.entity.citizen.EntityCitizen)
Entity ID: 5714
Entity Name: Reagan X. Gooder
Entity's Exact location: 1997.63, 55.75, 165.29
Entity's Block location: World: (1997,55,165), Chunk: (at 13,3,5 in 124,10; contains blocks 1984,0,160 to 1999,255,175), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
Entity's Momentum: 0.05, 0.04, -0.07
Entity's Passengers: []
Entity's Vehicle: ERROR NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_217390_a(World.java:684)
at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:394)

What seems to be the problem officer? Your back tail light is out... we dont load broken stuff :P Entity Vehicle is getting a null pointer exception? is that normal?

commented

at com.minecolonies.coremod.entity.citizen.EntityCitizen.func_70636_d(EntityCitizen.java:1068)

line 1068 of entity citizen. Whatever that is doing is the problem

commented

is there a way as OP to force load the schematics into a world?

wait wait wait

are schematics even supposed to have mob entities in them? if that was not ever the plan, can't you create code that sanitizes the schematics on load, ie removing mobs.

However, back to the first question, if that's possible I'll commence to doing the work of finding the bat in the belfry.

commented

I'm pushing a workaround for this.