Construction Tapes removing Waypoints
fr3akb0y opened this issue ยท 0 comments
Minecolonies version
Version: minecolonies-0.10.430-ALPHA-universal
Expected behavior
- Construction tapes on Build/Upgrade/Repair not removing the waypoints right next to the building.
Actual behaviour
- I build my paths always nice and close to my buildings for more space in the colony. (I am using the BasicPath schematic so a 2 wide path) Upon creation a build/upgrade/repair request the generated construction tapes just remove all my waypoints and I have to replace them all. Would it be possible to add an if statement like so: if (placedBlock != Block.ConstructionTape) then remove this waypoint?
Steps to reproduce the problem
- Place a building
- Place a waypoint right next to the building where construction tape will be generated
- Preview a waypoint with the building tool to see the waypoint, request a build order and see the waypoint getting destroyed by the construction tape
- ... Profit