MineColonies

MineColonies

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[1.14.4] Nordic miner is destroying his own mineshaft

MatthiasMann opened this issue ยท 19 comments

commented

Minecolonies version

minecolonies-0.10.603-ALPHA-universal
structurize-0.10.201-ALPHA

Expected behavior

Miner is creating the vertical shaft layer by layer and then moving on to the next layer without destroying the above layers or the ladders.

Actual behaviour

The miner is building one layer, removes part of the wall where the ladders is placed which causes him to get stuck in the mine shaft (need to recall to his hut and manually fixing the wall and ladders). This can be seen bottom right in the screenshot where I placed cobble stone to repair the ladders.

And he also removes the slabs from the layer above partially:
2019-12-30_18 09 15

Steps to reproduce the problem

  1. Build a nordic miner level 1
  2. Assign a worker if not done so automatically
  3. Upgrade to nordic miner level 2
  4. Watch him destroy his work :(
commented

My miner just started doing this Medieval Birch miner 4 in progress to miner 5. minecolonies-1.17.1-1.0.141-ALPHA

image

commented

Please discuss on Discord or create a new issue rather than posting to a closed 2 year old issue for an ancient mod version.

commented

Picture of damaged ladder:
2019-12-30_20 38 45

commented

Also upgrading the nordic miner from level 2 to 3 blocks the mineshaft entrance:
2020-01-01_21 38 19

commented

Same problem, please someone help

commented
commented

@lunadragnstar Any suggestion to fix it, or i have to build another mine?

commented

Ok, for some reason it looks like it isn't using the updated shafts. I've rescaned them

commented

And after that the fences have been replaced and a layer of cobble stone placed:
2020-01-05_20 29 31
2020-01-05_20 30 34

And it appears that now the ladder is on the other side of the mine shaft as before the update.

commented

Yeah, make another type of mine, when they fix it then just change it and thats it

commented

@LordNetro just change the type in the building menu? I never did something like that before

Edit: I'll just build a 2nd miner on the other side of town :) Any recommendation on which one works reliable? In the past the medieval oak was working fine.

commented

I've scanned them so when the next update comes out, update and hopefully that fixes it.

commented

@LordNetro can you check out the newest alpha?

commented

Still not fixed with minecolonies-0.10.607-ALPHA-universal:
2020-01-05_19 57 56

As you can see the block breaking particles on the fence - the miner is still destroying the newly build layer of the mine (he build it just a few minutes ago).

Edit: I also had to fix the ladder for him as he got himself stuck down there again.

commented

This also affects the "stone" miner:
2020-01-08_23 26 46

commented

Is it OK/intended to have level Y:55 twice in the list?
2020-01-11_01 43 55

I have seen that now several times:

  1. Let a miner1 mine to it's maximum depth
  2. After it recht it's depth limit it will start mining on the lowest level
  3. Upgrade to miner1 to miner2
  4. The miner will extend the mineshaft - and now one Y is duplicated in list
commented

Effects sandstone builder, too. Have a problem where my sandstone builder keeps tearing down parts of her level 5 miner building to build up a cobblestone wall and block stuff up.

commented

I think this is fixed in the newest update, still a small issue with birch and spacewars, but I will get those fixed next.

commented

All of the miners and shafts should be correct and working properly now.