Lumberjack small problem
chris5022 opened this issue ยท 8 comments
Minecolonies version
Version: 0.10.593-RELEASE
Expected behavior
i whould expect the lumber jack to start cutting trees store them and eat
Actual behaviour
lumberjack leval 2 he was going through tons of axes and putting logs in the chest but the logs would not stick in the box just vanish. his inv was also empty at the point of placing. if i maintain a log of each type in the chest they will then stick in the chest without vanishing. Also he seems to be a vegetarian. he will STARVE to death if meat is all that is available. the others eat meat just not him. so maybe bug maybe feature on that part lol
Steps to reproduce the problem
- built Acacia lumberjack hut level 1 (level one will work fine)
- upgrade to level 2. give him axe and emprty his chest.
- he will cut wood go to store it put it in his box and wood will vanash
- ... Profit
we updraded it to lvl 3 and found all the wood blocks. the were in the chests availble for the lvl 3 version. not sure how that works
Got the same Problem.
It started after i've updated the Lumberjack from Level 1 (double chest as storage) to level 2 ( two racks as storage). The Lumberjack is currently at level 3 (three racks as storage) but the problem persists.
Building: Lumberjack (DarkOak)
Version: minecolonies-0.10.716-RELEASE-universal.jar
Multiplayer Server: yes (two player and two colonies)
If you tell me what to do i can log on to our server, make some changes and get more data. The MC Server runs on a dedicated server to which we have full access.
Got the same Problem.
It started after i've updated the Lumberjack from Level 1 (double chest as storage) to level 2 ( two racks as storage). The Lumberjack is currently at level 3 (three racks as storage) but the problem persists.
Building: Lumberjack (DarkOak)
Version: minecolonies-0.10.716-RELEASE-universal.jar
Multiplayer Server: yes (two player and two colonies)If you tell me what to do i can log on to our server, make some changes and get more data. The MC Server runs on a dedicated server to which we have full access.
A MC server restart has fixed the problem so there won't be any reproducing anymore, sorry.