MineColonies

MineColonies

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[1.14.4] Game crashed after town hall is placed

ZarameJake opened this issue ยท 3 comments

commented

Minecolonies version
Version: 0.10.715 Release
Using: structurize 0.10.200 Alpha (other versions come up with a need language provider javafml: 30)
Forge: 28.1.64

Expected behavior
Place the town hall then the builders hut. Builder begins to build.

Actual behaviour
Once I have the town hall placed it seems to be fine for a short moment. I have enough time to place a builders hut before my game crashes. Once I log back in both are were I placed them, no villagers show up and after a moment it crashes again. I chose the Nordic design. This is in single player.

Crash Log:
(https://github.com/ldtteam/minecolonies/files/4424803/crash_1.14.4_col.txt)

Steps to reproduce the problem

  1. Create a new save (superflat)
  2. Place supply camp and get town hall/building wand
  3. Select Nordic design and place
  4. Place Builders hut
  5. Crash
commented

update to the newest structurize for 1.14 (its not 200) clieck view all files :)

commented

As it's 1.14.4, likely the same as: #4556

Look away from the villagers and keep an eye on the memory Java's using in task manager, it should be pretty stable. Then look at the villagers and usage should start skyrocketing until it crashes.

commented

no villagers show up before it crashes