MineColonies

MineColonies

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2 issues that go side by side

shivachirr opened this issue ยท 2 comments

commented

Minecolonies version

curse 1.10.2.-0.6.2305

Issue #1

Expected behavior

Firing a worker from lets say being a guard to be a builder and works fine

Actual behavior

hiring a worker from another job to builder dose not work and builder ai seems not active even tho the console reads it was started

Steps to reproduce the problem

  1. fire somone from any job
  2. hire to builder

Issue #2

Expected behavior

after 2 mins(config changed) or default time should spawn new colonist

Actual behavior

Never dose suspect damaged townhall building but townhall still reads a limit of 10 colonist and im down to 5 from zombies and attempts to fix things by killing them

Steps to reproduce the problem

should be obvious how to reproduce

commented

please open one issue per single issue.
I would say issue 1 correlates with #457 please approve that.

the max builders need time to refresh. try to build another settlers hut to update.

commented

No it dose not correlate becuse that realtes to freezes due to builders using resources this is hiring the from like guard or farmer to buidler. and i have one builder and it took 6-7 hours of gameplay till the builder started to work just now actully becuse he started pinging me for needed rescources