MineColonies

MineColonies

57M Downloads

Fix not working!

DANIELAG3 opened this issue ยท 28 comments

commented

you gotta add the stuff to the sponge config manually:

For Sponge servers you need the following set:

entity-activation-range {
minecolonies {
defaults {
misc=512
monster=24
}
enabled=false
entities {
archerbarbarian=24
archerpirate=24
arbarian=24
chiefbarbarian=24
chiefpirate=24
citizen=512
fishhook=512
pirate=24
}
}
}

This supposed fix was made to fix the thing but its not working! NPC's are still moving slowly and its getting very annoying!
First of all:
1: where are we supposed to put it?
2: dont close so fast please some people needs to ask questions.
3: give us a screenshot where to put it? were pretty new to this stuff.

commented

This is not our doing, this is what the plugins you have installed do to our entities =D

commented

This is nucleus afaik

commented

problem is we got no plugins only Sponge so we can get spawn protection later on.

commented

you can use minecolonies for that

commented

and tpa and stuff?

commented

There is code to teleport to other peoples colonies through townhalls =D

commented

oh ok

commented

you still need OP for that though.

commented

AND we have several colonies that are enemies.

commented

yes, you have to setup each other as officers to teleport to eachother

commented

how do we do that?

commented

just have two colonies add eachother as officers. Then build the townhall and you can teleport through the townhall GUI to eachother.

commented

and if you dont know were trying to play this in survival without everyone having Operator

commented

Raycoms were trying to have a colony war thing going on

commented

But yes, the issue with the colonists you are having is a sponge issue where they tune down entities for performance reasons (I suggest installing the performant mod for that).

I think @Wissi knows where to put that config.

commented

alright so we removed sponge and now server wont start up. it seems we need sponge.

commented

so @Raycoms could you please direct us to where we put the fix for the NPC's?

commented

/config/sponge/global.conf

commented

image

commented

yes i know that but problem is does it matter where we put it?

because we used that and it didnt do anything?

commented

did you restart after setting it?

commented

yes we did

commented

it didnt do anything tbh

commented

there is an entity-activation-range setting already, don't add a new one, add the content to the existing setting. Did you do that?

commented

where do we find that?

commented

I added it to the screenshot

commented

ok do we just replace it or?

commented

also please answer me in Discord in the Norwegian Futanari guy. i think it would be easier if we just screenshared you it.