MineColonies

MineColonies

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No new citizens on new colony without recruiting.

BrewingCoder opened this issue ยท 3 comments

commented

Minecolonies version

Version: 0.11.881-ALPHA Forge 1.15.2-31.1.47

Expected behavior

children being born, new Citizens

Actual behaviour

20 minecraft days. colony at 5 of 9 citizens. No new babies or citizens.

Link to exceptions being thrown in log

Steps to reproduce the problem

Nothing really, just have a town with available space and sit around and wait :)

  1. ... Profit

Config:
#Average citizen respawn interval (in seconds). [Default: 60]
#Range: 10 ~ 600
citizenrespawninterval = 60

Logs: Latest.log and crashlog at https://gist.github.com/

  • latest.log:
    FYI both latest and full debug are in this Gist, latest is at bottom.

https://gist.github.com/BrewingCoder/0ecc24af1369fd4ee7d24257bf5cb371

  • crashlog:
    N/A no crash.
commented

I believe you have no woman and man in the same building to procreate?

commented

everyone was in the same building, I am pretty sure I only had one citizen hut.

This can be closed. I think the world was corrupted. I created it on a single player instance (to get the terraforged world gen the way I wanted it, nice and flat) then moved it over to the dedicated server. There were quite a few mods that the server instance did not have.

I just created a fresh world using the server to generate it and creatively placed an L5 citizen hut, and it is working properly.

commented

I think you maybe send the wrong log, don't see any exceptions in that one