MineColonies

MineColonies

57M Downloads

[1.15.2/0.11.893] Citizen cap research does not affect cap size in town hall gui

dkkoronakis opened this issue ยท 5 comments

commented

Minecolonies version

Version: 0.11.893

Expected behavior

I researched the civilian upgrades to have more citizens for example +25, +50, +75.

Actual behaviour

The citizen cap stays at 50, i tried changing the cap from the config file but nothing changes too.

Steps to reproduce the problem

  1. start a colony
  2. start getting more citizens and research the cap upgrades
  3. the cap stays at 50

Logs:

commented

none of the cap upgrades works, or only the first one works?

commented

none of the cap upgrades works, or only the first one works?

None of them, my citizen cap has stayed at 50, and i have done all but the last one.

commented

Commented the same issue in #4701
We are playing on an established server with a cap of sixty at the time. When the research came out the trouble started. Each time the cap increased after completing a research stage but then reverted back to 50 on server restart. Changing the max in the server config to 75 and 175 has made not difference. I currently have 71/50 citizens after I completed to +175 research and children started spawning again. So I stopped the server to confirm and the town hall went from 71/73 to 17/50 on restart.

commented

Commented the same issue in #4701
We are playing on an established server with a cap of sixty at the time. When the research came out the trouble started. Each time the cap increased after completing a research stage but then reverted back to 50 on server restart. Changing the max in the server config to 75 and 175 has made not difference. I currently have 71/50 citizens after I completed to +175 research and children started spawning again. So I stopped the server to confirm and the town hall went from 71/73 to 17/50 on restart.

I know but i am at a newer version of the mod that is why i said it again

commented

my fault, found the problem