MineColonies

MineColonies

57M Downloads

Build tool: should use server side nbt files

xavierh opened this issue ยท 0 comments

commented

Minecolonies version

Future version

Expected behavior

  • Use the server nbt files, so if they have been customized on the server, the player should have the correct one without effort

Actual behaviour

  • The player need to copy the nbt file used by its server in order to work properly.
  • It is event more difficult if the player use different server with different decorations

Implementation

Difficulty: moderate

  1. When the player open the build tools, a list of hut/decoration should be sent to him
  2. When the player select a hut/decoration, we should:
  • Look in the player local hard drive under minecolonnies/worldname/filename
  • If the file is not found, it should request the file to the server
  • The server should look for the file on the hard drive
  • If the file is not found it should look into the asset
  • once the file/asset is found it should send it to the client (using SavescanMessage)
  • the client should store it under minecolonnies/worldname/filename (so it won't request the file every time)

world name should be unique somehow
file name would be buildings/citizen1.nbt or waypoint/bridge1.nbt

If the building style are directory bases is should work fine with it too

This would help with #486


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