Minecolonies barbarian and archer are not spawning
vyang2968 opened this issue ยท 1 comments
Minecolonies version
Version: 0.11.804-RELEASE
Expected behavior
Spawns any variation of a barbarian or pirate from a spawn egg or /summon command.- The entity would appear and begin to walk around and perform its intended actions like any other mob.
Actual behaviour
Does not spawn mentioned barbarian or pirate.- Instead, when using the /summon command it displays the red error message "Unable to summon object". For example, I type in chat: /summon minecolonies:archerbarbarian and press enter. The output is "Unable to summon object." When attempting to spawn in pirates or barbarians via spawn eggs, they appear for less than a second and immediately disappear. This is all in creative by the way.
Steps to reproduce the problem
- Have forge 1.12.2 installed.
- Download the Minecolones mod by going to Minecolonies.com and clicking the download button on the front page
- Click on the Curse Forge logo that has "Our Mod" underneath it and it should bring you to Curseforge.
- Click the purple download button. At the time of writing, it downloads a file named "minecolonies-1.12.2-0.11.804-RELEASE-universal".
- Insert the mod into your Minecraft mods folder by following these steps: Click on windows search, type in "%appdata%" and click enter, click on ".minecraft", click on "mods", and drag the file into the folder.
- Open Minecraft Launcher and select the appropriate Forge version. Hit play.
- Once Minecraft is launched, start a new creative world.
- Do a /summon command that spawns in any type of barbarian or pirate or use a spawn egg for the same entities.