Sifter's buy mesh option not showing up in Creative Mode
ravenbuilder934 opened this issue ยท 0 comments
Minecolonies version 1.12.2-0.11.804-RELEASE
Expected behavior
When right-clicking on the Sifter's hut in Creative Mode, you don't need to put the buying materials in your inventory to be able to buy a new mesh because it treats the creative inventory as part of your inventory.
Actual behavior
You need to get the buy material out of the creative inventory and put it in your own inventory for the buy option to show up. (Did that make sense?)
Steps to reproduce the problem
- Build a sifter's hut in Creative mode
- Get it to level two or higher
- Try to buy a new mesh without putting the buy material in your inventory (but it's in the creative inventory)
- ... Profit
This might also happen when buying more storage in a level 5 warehouse (using an emerald block), I haven't tested it.