MineColonies

MineColonies

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Sick guards keep running around and the healer is chasing them all over town

MatthiasMann opened this issue ยท 2 comments

commented

Version: 0.13.24-alpha

Expected behavior

Sick guards go to the hospital and lay in a bed

Actual behaviour

Sick guards go to the hospital and walk out again, the healer is chasing them (but typically can't catch them).
Also if potato+carrot is given to a sick guard they keep running around and only try to eat/heal once their patrol brings them into the hospital.
While the healer is chasing the guards (probably he thinks they are in the hospital?) he is not healing anyone else.

Steps to reproduce the problem

  1. Have guards get sick
  2. Have a healer / hospital
  3. ???
  4. ... Profit
commented

This happens to me too!

commented

Do you have a world where this happens that you can send me?