Colony became unassigned, colonists disappeared
crystallinegirl opened this issue ยท 1 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.1 (modded) forge-32.0.106
- MineColonies Version: 0.13.118-ALPHA-universal.jar
- Structurize Version: 0.13.43-ALPHA.jar
- Related Mods and their Versions: Personal kitchen sink modpack, but don't think anything is conflicting. No optifine.
Expected behavior
Log in, have colonists, be able to interact with colony
Actual behavior
Updated to newest alpha versions after having a server-crashing memory leak (on a personal server, put pack together less than a week ago), logged in, colonists are gone, when I click on my Town Hall block I get "Colony with ID 1 is nearby. You do not currently own a colony." and below that "There is an existing colony too close." Clicking on any other building's block gets me "This block is missing its respective building" in chat, and can't access the building's gui.
I only have a few buildings - Builder 2, Citizen 2, Citizen 1, Lumberjack 1, Cook 1, Town Hall 1, and the start of a Miner hut.
I DID skip yesterday's (8/9) update and went straight to today's. (8/10/2020)
I can still break blocks within the colony boundaries.
Steps to reproduce the issue
Logs
- latest.log:
- crashlog:
Notes
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The crash potentially rolled back past data or similar. What you can try is /mc colony loadbackup for your colony id and see if that fixes it. However, world corrupting crashes corrupting the capability data where our colonies are stored are difficult if not impossible to solve for us unfortunately.