Crash issue when placing structure.
Mysteriaa opened this issue ยท 1 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.15.2
- MineColonies Version: N/A
- Structurize Version: 0.13.56
Problem description
I've been trying to move houses to a different world due to a major glitch involving biomes (again). When attempting to preview the structure, the game crashes and I cannot place the structure. Here's a crash log. https://paste.ee/p/YDhAf#s=0&l=10560
Notes or related things
Viewers
- Add a thumbs-up to the issue to vote for it. This helps the request become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
Not our fault, report this to mod developer
Caused by: java.lang.ClassCastException: shetiphian.multibeds.common.tileentity.TileEntityMultiBed cannot be cast to shetiphian.multibeds.common.tileentity.TileEntityMultiBedClient
at shetiphian.multibeds.client.render.RenderArtOnBed.func_225616_a_(RenderArtOnBed.java:45)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_228855_a_(TileEntityRendererDispatcher.java:125)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.lambda$renderTileEntity$0(TileEntityRendererDispatcher.java:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_228853_a_(TileEntityRendererDispatcher.java:184)