MineColonies

MineColonies

57M Downloads

Crash issue when placing structure.

Mysteriaa opened this issue ยท 1 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.15.2
  • MineColonies Version: N/A
  • Structurize Version: 0.13.56

Problem description

I've been trying to move houses to a different world due to a major glitch involving biomes (again). When attempting to preview the structure, the game crashes and I cannot place the structure. Here's a crash log. https://paste.ee/p/YDhAf#s=0&l=10560

Notes or related things


Viewers

  • Add a thumbs-up to the issue to vote for it. This helps the request become more visible to the team and doesn't clutter the comments.
  • Add a comment if you have any insights or background information that isn't already part of the conversation.
commented

Not our fault, report this to mod developer

Caused by: java.lang.ClassCastException: shetiphian.multibeds.common.tileentity.TileEntityMultiBed cannot be cast to shetiphian.multibeds.common.tileentity.TileEntityMultiBedClient
	at shetiphian.multibeds.client.render.RenderArtOnBed.func_225616_a_(RenderArtOnBed.java:45)
	at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_228855_a_(TileEntityRendererDispatcher.java:125)
	at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.lambda$renderTileEntity$0(TileEntityRendererDispatcher.java:100)
	at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_228853_a_(TileEntityRendererDispatcher.java:184)