MineColonies

MineColonies

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Open requests - Not updating when adding to current stacks in warehouse

Aduis1210 opened this issue ยท 10 comments

commented

Prerequisites

  • [x ] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • [ x] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • [ x] I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version:1.15.2
  • MineColonies Version: 0.13.328-Alpha-Universal
  • Structurize Version:0.13.94-Alpha-Universal
  • Related Mods and their Versions:

Expected behavior

Update item stacks in Warehouse and this to update the clipboard open requests as fufilled.

Actual behavior

Update stacks ( for example, building guard towers - request for ladders - craft and update a current stack in the warehouse - request stays the same)

Steps to reproduce the issue

Request building to be built.
Place half the required items (eg. Ladders) into warehouse.
When builder requests items on clipboard. then place items on stack in warehouse to complete the request.
Clipboard should still show items requested, but the warehouse already has the items.

Logs

No Crash log - just weird behaviour

Notes


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commented

Is this a know issue?
Im confused as Ray is getting the problem and this has been closed?

commented

That's not a bug, that's a feature request.

commented

Wait, what? Why is this a feature request?

commented

the clipboard doesn't show those requests.

commented

I interpreted this as more "Builder needs 64 ladders. There are 32 in the warehouse. I can see on clipboard that the builder needs 64 ladders, and I know there are 32 in the warehouse. I crafted 32 more and put them in the warehouse, but the request for 64 is still on the clipboard (and so the builder doesn't recognize there are enough ladders now)."

commented

Ahhh, now I am getting this.

commented

I double checked this, if you have one warehouse, this works perfectly fine for me (I requested 64, and then put in two separated actions 32 in)

commented

The issue is if there is already a partial stack in the warehouse - and you add things to that stack. This is not seen by Minecolonies (eg if you shift click 10 logs onto a stack which has say 30 log resulting in a stack of 40 - the RS still thinks there are only 30).

commented

Ahhhhh, let me test that

commented

Apologies for the rubbish description. Thanks matt for helping with this one