Farmer not keeping seeds/crops from other mods
gd71 opened this issue · 5 comments
Minecolonies version
version 1.10.2-0.6-2849
Expected behavior
- Farmer keep 1 stack of seeds from other mod if needed
Actual behaviour
- Farmer don't keep seeds from other mods
- Deliveryman don't deliver those seeds
Steps to reproduce the problem
- Create Farm hut and hire farmer
- Create field and set it to use some pam's harvestcraft seeds (here cotton seeds and lettuce crops)
- Give the farmer some seeds to start
- Farmer is harvesting well the field but empty his inventory not keeping the seeds/crops
- The farmer request these seeds or crop but the deliveryman does not deliver them
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We should make it something like keep everything which extends ItemSeed.
2017-02-16 9:38 GMT-02:00 Orion <[email protected]>:
… We would probably need to implement ore dictionary keeping....
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That would also be enough
I am currently working my way through the code....... I am finding stuff that needs a rewrite to fix these kinds of compatibility issues and extensibility issues. Will make a Project / Milestone for it and will then start creating issues / prs for it. But this is low on my list. So somebody else should take a look at this and handle it.
@OrionDevelopment That sounds awesome! Once we have an issue to track it, most bugs are fixed really quick (or get a bounty ;) )