Trying to build a townhall but dimension config is bugged.
Hatsu-m opened this issue ยท 20 comments
Prerequisites
- [X ] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- [X ] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- [X ] I made sure that this issue is not a duplicate of any existing issue.
Context 0.13.473
- Minecraft Version: 1.16.4
- MineColonies Version:0.13.473
- Structurize Version:0.13.100
- Related Mods and their Versions:All the mods 6 modpack
Expected behavior
Town hall buildActual behavior
It pops up with a message saying building in other dimensions is prohibited
Steps to reproduce the issue
Logs
- latest.log:
- crashlog:
Notes
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Yes. It just pops up saying that building in different dimensions is not allowed and to check the config. Even though I'm on the overworld.
I editied the config on the world itself it worked i think Quark is making the overworld not register as the regular dimension
We also have the dimension message when we try to place a supply camp in the overworld. We're using the latest alpha version.
That is weird, I just tried the latest alpha and it works very well for me in single and multiplayer without a problem.
Yes we're also using quark with the quark_realistic level generation. Is there a way to configure the default dimension for minecolonies ?
ok, it looks like this was a temporary bug, latest version new server file on 1.3.3 did work. It looks like there was a forge build that messed up the dimensions, don't know which one though.
same problem, we did change the config file to allow in other dimensions but it is still not working. Pack is ATM 6 latest version 1.3.3 that came out today.
Indeed, the problem was Forge's incorrect dimension handling before MinecraftForge/MinecraftForge#7513 was merged. Check the issue linked above for help with fixing an old world.
seeing the same on 35.1.0 Forge 1.16.4 with minecolonies 0.13.486-alpha. Updating the minecolonies-server.toml for allowotherdimcolonies = true
and a restart allowed us to place buildings again in the same colonies.
That may be true, but a <1 minute change fixes the issue on the "recommended forge build". Taking the latest untested build, upgrading servers, clients, modpack and retesting of all mods (assuming they work on the latest build) is a much higher effort and time to do. Config files are there so that changes like these can be made quickly so that the user can continue game play. :-)