Server crash after loading spawn during "Listners"
judicius opened this issue ยท 6 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.4
- MineColonies Version: 0.13.475 Alpha
- Structurize Version: 0.13.100 Stable
- Related Mods and their Versions:
Expected behavior
Server would load and world gen
Actual behavior
Server loads to preparing Spawn 100% - Crashes during Listeners. Excerpt of console below.
27.11 23:04:45 [Server] Worker-Main-10/INFO Preparing spawn area: 99% 27.11 23:04:45 [Server] Server thread/INFO Time elapsed: 25706 ms 27.11 23:04:45 [Server] Startup Done (36.066s)! For help, type "help" 27.11 23:04:45 [Server] Server thread/INFO [bl.du.du.DustrialDecorMod/]: HELLO from server starting 27.11 23:04:45 [Server] Server thread/INFO [FTB Chunks/]: Server 9098e35f-a2ac-4c00-bbd0-af6eafedc020: Loaded 0 chunks (0 force loaded) from 0 players in 1.920083ms 27.11 23:04:45 [Server] Server thread/INFO [bl.je.je.JellyfishingMod/]: HELLO from server starting 27.11 23:04:46 [Server] Server thread/INFO [structurize/]: Trying jar discover: assets/structurize 27.11 23:04:46 [Server] Server thread/INFO [structurize/]: Trying jar discover: assets/minecolonies 27.11 23:04:47 [Server] Server thread/INFO [structurize/]: Load additional huts or decorations from ./structurize/schematics 27.11 23:04:47 [Server] Server thread/INFO [structurize/]: Load cached schematic from ./structurize/cache 27.11 23:04:47 [Server] Server thread/INFO [structurize/]: Load cached schematic from ./structurize/cache 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/TraitManager]: Traits loaded: 71 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/PartManager]: Parts loaded: 32 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/PartManager]: - Compound: 29 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/PartManager]: - Simple/Legacy: 3 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/MaterialManager]: Materials loaded: 148 27.11 23:04:47 [Server] Server thread/INFO [Silent Gear/MaterialManager]: - Standard: 148 27.11 23:04:47 [Server] Server thread/ERROR [ne.mi.ev.EventBus/EVENTBUS]: Exception caught during firing event: null 27.11 23:04:47 [Server] INFO Index: 8 27.11 23:04:47 [Server] INFO Listeners: 27.11 23:04:47 [Server] INFO 0: NORMAL 27.11 23:04:47 [Server] INFO 1: ASM: class snownee.snow.GameEvents onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 2: ASM: class com.endertech.minecraft.forge.world.GameWorld$WorldData onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 3: ASM: class com.mrcrayfish.goblintraders.world.spawner.GoblinTraderSpawner onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 4: ASM: class com.endertech.minecraft.mods.adchimneys.world.Events onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 5: ASM: me.paulf.fairylights.server.ServerEventHandler@1639ffbc onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 6: net.minecraftforge.eventbus.EventBus$$Lambda$2680/1623014027@b212e1 27.11 23:04:47 [Server] INFO 7: ASM: class com.ldtteam.structurize.event.EventSubscriber onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 8: ASM: class com.minecolonies.coremod.event.FMLEventHandler onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 9: ASM: class net.silentchaos512.lib.util.EntityHelper onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 10: ASM: class net.silentchaos512.gems.chaos.ChaosHandler onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 11: ASM: class vazkii.quark.oddities.magnetsystem.MagnetSystem tick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 12: ASM: vazkii.quark.automation.module.FeedingTroughModule@2ac78a7b buildTroughSet(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 13: ASM: vazkii.quark.automation.module.PistonsMoveTileEntitiesModule@6325d915 onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 14: ASM: vazkii.quark.tweaks.module.ImprovedSleepingModule@6fd9bff8 onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 15: ASM: com.natamus.giantspawn.events.GiantEvent@2e6862d5 onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 16: ASM: com.natamus.skeletonhorsespawn.events.SkeletonHorseEvent@25c9b308 onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:47 [Server] INFO 17: ASM: com.natamus.zombiehorsespawn.events.ZombieHorseEvent@5c99a86c onWorldTick(Lnet/minecraftforge/event/TickEvent$WorldTickEvent;)V 27.11 23:04:51 [Multicraft] Server shut down (running) 27.11 23:04:51 [Multicraft] Restarting crashed server in 300 seconds
Steps to reproduce the issue
Attempting installation of Builders Delight 2 Beta v1.1 for 1.16.4 located on Curseforge
server fails initial world creation while minecolonies is enabled.
Disabling the minecolonies jar file allows server to start.
Logs
- latest.log:
- crashlog:
https://gist.github.com/judicius/ec67f190a5148efea51461a1270da5e0
Notes
Working latest.log with no minecolonies.jar enabled for comparison.
https://gist.github.com/judicius/f6e00a373214424a23d69b285db51a06
Viewers
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Going to close this, identified and fixed by Advanced Chimneys
https://www.curseforge.com/minecraft/mc-mods/advanced-chimneys/issues/44
@judicius How do you conclude this is a minecolonies issue?
There is a mod, that adds a broken item, this broken item causes this crash.
final NonNullList<ItemStack> list = NonNullList.create();
item.fillItemGroup(ItemGroup.SEARCH, list);
return list.stream();
We execute this per item, every item should be able to execute this code without a problem.
(It works in huge modpacks too).
Please try to find out which mod is causing this, and report it to them.
ok...now i just have to figure out how to determine what mod does that. Can you tell me where you found that information. I mean I'll do the legwork to load the mods to look for it if i know where to look.