MineColonies

MineColonies

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Citizen AI Crash

BinaryConstruct opened this issue ยท 6 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.16
  • MineColonies Version: minecolonies-0.13.488-ALPHA-universal.jar
  • Structurize Version: structurize-0.13.100-RELEASE-universal.jar
  • Related Mods and their Versions: ATM 6 pack (with optifine)

Expected behavior

Builder AI should work assigned jobs or jobs in range.

Actual behavior

Builder AI crashing frequently, after fire/hire or pause/reset AI will crash again and fail to pick up jobs.
/minecolonies colony requestsystem-reset-all also does not resolve the issue.

image

Steps to reproduce the issue

Large colony, 50+ workers with 3 builders, 10 couriers at max level, misc. worker builders such as sawmill, etc.

Manually assign builder to building outside of range, builder AI will continuously crash even after all build requests are cancelled in town hall.

I'm not sure if this will reproduce in all cases, but I believe this is what instigated the issue in my world.

Logs

https://gist.github.com/BinaryConstruct/4f8ec774a1c2eb08c4586c43d37c0bec

Notes

Colony has been working normally for several weeks before this (with this pack).

Rolling back to version 0.13.47x, the builder does not give the popup crash message but the builder fails to pick up jobs or move. They will continue to go to house and sleep at night, pick up food and eat but will never pick up build orders.


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commented

can't reproduce this, and also your error log is from the 486 version not the 488 like you said here, so update and try again?

commented

Same issue with 486/488, I was trying multiple versions to see if I anything was different. Rolling back the world save did cause the issue to stop reoccurring. Perhaps something like a command to reset all build orders would help?

commented

fixed

commented

I'm still having the AI crashed popup, but once I click the "tell me later" button they go about working as normal. However, now my miner is wandering into the ocean above the mine tunnels

image

commented

that can happen when one of their tunnels is blocked

commented

It looks like the issues with AI errors are still occuring occasionally. However, they start working now when clicking "this is the best I can do" ignore or "tell me later" so it is much improved. Thanks for the fix.