[AI] Couriers twitch on ladder.
Moleculor opened this issue ยท 6 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.4
- MineColonies Version: 537
- Structurize Version: 104
- Related Mods and their Versions: Mostly the Minecolonies pack, with a few additions like Performant.
Expected behavior
I would expect the couriers to pathfind properly.
Actual behavior
The couriers twitch on the top of this ladder for a good minute or so before breaking free. If it helps, this is the level 1 Medieval Dark Oak sawmill.
Steps to reproduce the issue
- Have a warehouse and courier(s).
- Have a level 1 Medieval Dark Oak sawmill positioned so that the shortest path to the hut block is directly over the logs with rails/ladders on them.
- Have the sawmill request something the couriers need to deliver.
- Play some rave music.
Logs
Notes
Unce unce unce unce!
Viewers
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I also noticed something similar with a level 3 wooden warehouse: its second level is accessible only by a ladder, and the couriers spend a lot of time flailing around unable to climb the ladders to access items on the second level. I eventually replaced the ladders with a little staircase, and so far they've been able to path up that just fine.
I'm not sure this is fixed. I still am having issues with my courier's getting stuck on ladders in my warehouse.
I think this is the fix you were referring to being in latest? #6378
Looking at it, it doesn't seem to fix ladders, only rails.
There are rails after those ladders, they tried to take the rails and got stuck afaik.
Okay maybe I should open a different issue, but I'm confirming what @Lielac mentioned earlier that couriers get stuck trying to climb the ladder in the tier 3+ wooden (and other) warehouses. They twitch back and forth for a long time, sometimes forever, unless you recall them back to their hut and let them have another try at it.