MineColonies

MineColonies

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1.15.2 - Barbarian Raid Starts, but no Barbarians Spawns if Colony is in a mountain (BoP Alps)

Beer1976 opened this issue ยท 2 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.15.2 (server)
  • MineColonies Version: 0.13.576-ALPHA
  • Structurize Version: 0.13.109-ALPHA
  • Related Mods and their Versions: BiomesOPlenty-1.15.2-10.0.0.366

Expected behavior

When the Barbarian raid bar appears, camps should appear somewhere within proximation of the colony to deal with them and enjoy their phat lewtz.

Actual behavior

No camps appear. either the barbarians kill themselves off at the start, at some point when they 'march' or never die. Even with the /kill @e type command to kill the flavor of barbiarian/norsemen. went into spectator mode to see if I could locate camps - no dice.

Steps to reproduce the issue

  1. Go to an Alps mountain in Biomes o plenty - keep colony at Y64ish (I didn't dig down - just in)
  2. Dig out enough to start a colony large enough to meet requirements to trigger raids - add entry points into the mountain (I have 3)
  3. When raid 'starts' you never get raided

Logs

  • latest.log:
  • crashlog:

Notes

In any other environment this is a non-issue. Barbs spawn. Seems that the Alps mountain within Biomes o Plenty are large enough and tall enough to spawn barbarians in some random location still inside the mountain.


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commented

I've found a few barbarian campfires in caves near my above ground colony, and I found ladders that they used to climb out. Your supposition about spawning inside the mountain might be right.

commented

Yeah that can happen