MineColonies

MineColonies

53M Downloads

Nether Colonies do not have unique Colony IDs

smmmadden opened this issue ยท 1 comments

commented

Prerequisites

Go into creative mode
Get to the Nether
Fly to top of Nether Ceiling
Break bedrock to get on top
Build out colony and name it

  • [ x] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • [x ] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • [x ] I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 36.0.45
  • MineColonies Version: 0.13.693-ALPHA
  • Structurize Version: 0.13.148-ALPHA
  • Related Mods and their Versions:

Expected behavior

All new colonies should have unique ID regardless of their location, especially if they are not in the Overworld

Actual behavior

We built out our colony and completed all the builds we wanted. We are now moving over to The_End world and going to build a colony there. In order to abandon the current colony, I have to use the ID. However, there are TWO Colony 1's.

image
Also noticed that leaving the colony shows "Leaving Farspell" instead of "Leaving Erie Village".

Steps to reproduce the issue

Here is a view of the completed colony that we need to abandon before going to the next world.
image

Logs

  • latest.log:
  • crashlog:

Notes

What also would be very helpful in the list of colonies is who the Owner is and if the colony is abandoned or not.

Viewers

  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
  • Add a comment if you have any insights or background information that isn't already part of the conversation.
commented

Yes this is so far intended behaviour. You execute the command in the dimension you're in, so it deletes the colond id x in your dimension.