Restaurant UI - add stock incorrect
smmmadden opened this issue ยท 3 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- [x ] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- [ x] I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 36.1.2
- MineColonies Version: 0.14.53-ALPHA
- Structurize Version: 0.13.148-ALPHA
- Related Mods and their Versions:
Expected behavior
Each hut "Add Stock" UI should be based on the function of the building and not pull in every item the game has. The restaurant UI shows items that are not applicable and doesn't work properly. Take the screen shots below.
Actual behavior
To add food I have to now search for everything instead of previously, I could just select and click OK. The filter is not properly filtering out the items as well. I typed in raw and Raw and all I see is Raw Pumpkin Pie, but clearly there are raw foods. :-)
Steps to reproduce the issue
- Add Restaurant
- level up to 5
- click on second tab (left) to Add minimum stock.
Logs
- latest.log:
- crashlog:
Notes
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EDIT: Just for kicks, I filtered on "hut" and look what I see. Don't think this is the desired behavior.
For now this is intended behaviour. This allows you for example to stock things like cooking utensils or fuel as well up to a minimum stock in the building.
That's all well and good, but it is making it too difficult to locate anything in the list. "Filter" or search for something does not show what the user is looking for as seen in the screen shots. I get the piece about utensils (whenever they get added), but why can't I see all the food categories first (for the restaurant) and locate items by names (e.g. raw, cooked, food, etc.)?