MineColonies

MineColonies

57M Downloads

Guards take too slow to attack a target

warning-djkajslh opened this issue ยท 0 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version:
  • MineColonies Version:
  • Structurize Version:
  • Related Mods and their Versions:

Expected behavior

Guards will respond better to moving target that is away from them

Actual behavior

Sometimes we will see citizens getting killed and the guard being a braindead and ignore the help, or being wonky in general.

Steps to reproduce the issue

Here's an incident I had that ticks me to make this thread.
My citizen got attacked by baby zombie and called for help, ran away for quite a distance, then a knight arrive as the two run toward him, but to my surprise, the knight completely ignored the chase to travel to the help destination, and by the time he did the chase got escalated to the opposite of town, and nothing got solved.

Logs

  • latest.log:
  • crashlog:

Notes


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