Pirate ship error on changing world folder
masmc05 opened this issue ยท 4 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.5
- MineColonies Version:minecolonies-0.14.70-ALPHA-universal
- Structurize Version:structurize-0.13.148-ALPHA-universal
- Related Mods and their Versions: -
Expected behavior
When it writes in chat that the ship sailed away, the ship really should ship away
Actual behavior
it writes in chat that it ships away, but it doesn't ship away
Steps to reproduce the issue
- Create a world and get a raid with a pirate ship
- move world to another instance that is in another folder (like from profile to other that curse launcher make)
- afther finish defeating the raid, the ship doesn't sail away, even afther saying in chat that it did
Logs
- latest.log: 2021-03-31-1.log
latest.log
latest.log
- crashlog:
Notes
Firstly, it was in a world that i manually made a backup because I updated many mods and added some new, and I was afraid of compatibility, all was fine so I didn't need that world, I joined that world and defeaded a raid that was running, which was defeaded in main world, and got that error
I made some test, best for this situation, i think, is that I made a world with only minecolonies and structurize (Initially it was the same a earlier state of the same world mentioned before, but forge deleted succesfully all unncesesary), started a pirate raid with ships, then saved, I loaded a copy with the same mods in same folder, the raid ended without errors, loaded other copy with same mods in other folder, it ended with that error
If the schematics mentioned in logs is saved outside the world folder, i think this is the problem, because I finished the same raid twice, it trowed this error,and in simulation it trowed errors beacuse the schematic remained in previous folder, this error may make problems on backups load
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Ships create a world backup of the place they spawned in. This is stored afaik in minecolonies/structbackup those have to be copied together with the world.
So you say that broken backups mentioned in this issue is a normal price? ok,ok....