MineColonies

MineColonies

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Config option "generatesupplyloot" does nothing

Archi9 opened this issue ยท 10 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.16.5 Forge 36.1.4
  • MineColonies Version: minecolonies-0.14.134-ALPHA-universal
  • Structurize Version: structurize-0.13.169-ALPHA-universal
  • Related Mods and their Versions: none

Expected behavior

When set serverconfig "generatesupplyloot" to false, i expect "Supply chest - free" isn't in dungeon loot.

Actual behavior

Config option does nothing - supply chest and ships spawn in any vanilla dungeon loot.

Steps to reproduce the issue

  1. Set config option generatesupplyloot to false
  2. Open some dungeon loot chest

Viewers

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commented

the config option does work, it requires a game restart and ofc doesnt not affect already generated chests/loot

commented

Restart game many times and always create new world (and ofc use defalutconfig folder for configuration). Checked without any other mods too - i always have supply chest in dungeon loot.

commented

you're right seems the config has some loading problem

commented

@Nightenom could you take a look at this? due to the change to server configs the config value is not present on the loottable event yet.

commented

If I get this right the problem is that server config file isn't present before world creation - thus values affecting worldgen can't be set and first chunks are generated using defaults? Looks like forge design fault to me - the solution could be adding screen between create world menu and chunk generating where user would be allowed to edit the files and then proceed with world generation

commented

The server config file itself is not present before world creation (it can't be, the world directory doesn't exist yet), but there is a "default" server config that gets copied in. Typically this is populated by modpacks, but the player can do it too.

I haven't checked the precise timing, but try putting the minecolonies-server.toml file into the defaultconfigs folder (directly under the instance folder, like the client configs).

(Some docs say the folder should be defaultconfig but the default does seem to be defaultconfigs, although it can be overridden in fml.toml.)

commented

ye the loottable load event is happening before the server config is loaded, and thats why the setting has no effect at all

commented

Might need to be moved back to common config then. Common and client config are loaded significantly before server config, at least on SP. Not sure about MP.

commented

ye common config would work